Your own Create Aeronautics server with the mods already installed, tested and pinned to a known-good set. Nothing to install, nothing to configure - just play. From €12,99/month, no hidden fees.
Online in ~2 min · cancel any time · no hidden fees
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No mock-ups, no renders, this is the actual control panel every Netlonics server ships with, the same on every game and tier.
You don't have to be a tech expert to be safe. Your Create Aeronautics world lives in a certified, EU-based data centre - the same security standard banks and enterprises rely on - and we handle the hard parts so you don't have to.
Every plan includes one-click backups and always-on attack protection. The price you see is the price you pay - no setup fee, no surprises at checkout. Try any plan risk-free - full refund within 2 days of activation, no reason needed.
| Tier | RAM | Disk | Backups | Monthly Quarterly One-time |
|---|---|---|---|---|
| Stone | 4 GB | 10 GB | 2 | €12,99 €11,05 €43,20 €16 €13,60 |
| Iron | 6 GB | 15 GB | 3 | €17,99 €15,30 €59,40 €22 €18,70 |
| Gold | 10 GB | 20 GB | 5 | €29,99 €25,50 €97,17 €35,99 €30,60 |
| Diamond | 16 GB | 40 GB | 7 | €44,99 €38,25 €145,77 €53,99 €45,90 |
Your own Create Aeronautics server stays online around the clock - your world, your machines and your airships are always there. Nobody has to leave their PC running, and your friends can keep building while you sleep.
The tricky part with a modded server is the mods themselves. Create Aeronautics isn't one mod - it's Create, the Sable helper it needs, and Create: Aeronautics on top, all on the right loader and the right Java. Get one version wrong and the server won't boot, or it boots and then breaks the moment someone flies an airship. Most hosts hand you a zip and leave that to you. We do the opposite: we install a tested set - Create 6.0.10, Sable 1.2.2 and Create: Aeronautics 1.2.1 on NeoForge 1.21.1, running on Java 21 - so it just boots, first time. There's no version to pick and no loader to choose; that's already done. And because the set is pinned, a reinstall always puts you back on the exact same known-good version - no surprise upstream update breaking your airships.
Everything runs on our servers in Europe, so you and your group get a fast, stable connection across Germany, the Benelux, the Nordics and the rest of Western Europe. Want more than the three core mods? You can add your own - Curios, JEI, a performance mod, whatever you like - by dropping the jars into your server's files from the in-browser file manager and restarting. Your additions are yours; only the three core mods are pinned.
Start month-to-month with no contract, or take a one-time 30-day pass with no renewal - and move to a bigger or smaller plan whenever your group changes. Invoices are in euros with EU VAT handled properly, and the price you see is the price you pay. No hidden fees, ever.
| What to look for | Netlonics | Typical global host |
|---|---|---|
| Where your server lives | In Europe - low lag for EU players | Often worldwide - an EU server may cost extra |
| Backups | One click, whenever you want | Often a paid add-on or fixed times |
| Attack protection | Always on, every plan | Sometimes a paid upgrade |
| Friends as helpers | Yes, with safe limited access on every plan | Often single-user or limited |
| Mod versions | Pinned, tested set - a reinstall is always safe | Often pulls upstream and can break |
| Changing plan | One click from your dashboard | Often a manual transfer |
Comparison reflects common industry positions, not any single named host.
Yes. Every server comes with always-on protection against attacks and griefing, and your payment is handled securely. Keeping your server safe and online is our job - it's not something you have to set up or understand.
No. The price on each plan is everything - no setup fee, no charge for backups or attack protection, and you can cancel any time. The price you see is the price you pay.
Not at all. There's nothing to install and no settings files to edit - the mods, the loader and Java are all set up for you. You pick a plan, pay, and your server is ready in about two minutes, all managed from a simple panel. Our support is there if you ever get stuck.
Around two minutes from payment to a server you can join. Most of that is the three mods downloading on first boot - after that, restarts take well under a minute.
Yes. You can upload your existing world from your dashboard using the in-browser file manager, then restart. Not sure how? Message us and we'll help you move it across.
Yes. Upgrades happen straight away and are pro-rated; if you move to a smaller plan it changes at your next renewal. Same world, same address - you're never locked in.
A tested, pinned set: Create 6.0.10, Sable 1.2.2 and Create: Aeronautics 1.2.1, on NeoForge 1.21.1 and Java 21 - the exact combination we've booted and flown an airship on. A reinstall always puts you back on these specific versions, never on a moving upstream update.
Yes. Add your own mods - Curios, JEI, a performance mod, anything you like - by dropping the jars into your server's files from the in-browser file manager and restarting. Anything client-side also needs to be in each player's game; server-side mods just work after a restart. Only the three core mods are pinned - your additions are yours.
Our Stone tier (4 GB) is the realistic floor for 1–2 players with one airship in the air. For 3–5 pilots or larger contraptions, Iron (6 GB) is the sensible default. Gold (10 GB) suits bigger communities or worlds with heavy Create automation alongside the airships.
Two safety nets. First, we never auto-update your mods - the pinned set stays exactly where it is until you choose to change it. Second, if you do change something and regret it, you can roll the world back to a saved copy from your dashboard with one click.
Online in about two minutes - order today and your crew could be flying tonight. Need something else later? Switch any game from the same dashboard.
Ask anything about Netlonics, pricing, plans, your account, your server.