Palworld 1.0 is out: the World Tree, Sunreach sky islands, 72 new Pals and a level 80 cap. Here's what's new and how to play it on your own server.
Remember that giant tree on the horizon you could never reach? You can go there now. On 10 July 2026, Palworld left early access and hit version 1.0, and it's a big one: the patch notes run to 27 pages, over 10,000 words, so long they didn't even fit on Steam at first.
The best part: if you already own Palworld, 1.0 is a free update. And if you've been waiting to buy in, the price didn't go up for launch either.
Here's everything that actually matters in 1.0, what changed while you were away, and why right now is the perfect moment to start a fresh world with your friends.
The World Tree has been sitting there since day one, unreachable. In 1.0 it becomes a full explorable region and the heart of the new endgame storyline: who built this world, what the towers are really for, and what's hiding at the top. It's tuned for high-level players, so don't sprint there on day one.
The second new region is Sunreach, a chain of floating sky islands above Palpagos with their own Pals, settlements and resources. To get around up there, 1.0 adds the Wing Pack: a piece of gear that lets you glide and soar on your own. No flying Pal required, so all your party slots stay free for the team you actually want.
Base building no longer stops at the waterline. You can now put a base on open water: a floating fishing village, a sea fortress, or just the prettiest waterfront factory your group can design.
1.0 adds story missions with proper progression. New players get a guided path from the first camp to the World Tree endgame, and the existing regions have been reworked to tie into the story. One heads-up for veterans: on an existing save your mission progress is reset, though tutorial and tower missions you'd already beaten are ticked off automatically.
1.0 adds 72 new Pals, bringing the total to 287, and raises the level cap from 65 to 80. Tower bosses got a full rework too: every tower has its own distinct look now, several bosses fight with new moves and skills, and the timer was halved from ten minutes to five.
The wildlife sanctuaries have been overhauled with their own ecosystems, new bosses and exclusive materials, so they're a real destination now instead of a quick poaching trip.
Two new systems give min-maxers a fresh grind: Mutation, a chance for bred eggs to hatch with higher stats and unique passive skills, and Awakening, where Radiant Gems found around the World Tree unlock a Pal's hidden power for even higher stats. If you love chasing the perfect Pal, this is where your next hundred hours go.
If you bounced off Palworld back in 2024, the game you remember barely exists anymore. The big ones since early access launch:
Stack the 1.0 additions on top of all that, and a returning player is looking at what is essentially Palworld 2 in everything but name.
The devs themselves recommend starting a fresh world for 1.0, so the new story and progression land the way they're meant to. Look, that's exactly why you'd want a Palworld dedicated server from Netlonics right now: one shared world that's always online, where your friends drop in whenever they want and your base keeps producing while you sleep.
Yes. If you already own Palworld, 1.0 is completely free. New buyers pay the same price as before; the developers deliberately didn't raise it for the full release.
You don't have to, but the developers recommend it. Existing saves keep working: your mission progress is reset, though tutorial and tower missions you'd already beaten are ticked off automatically. On a fresh world you experience the reworked progression the way it was designed.
Yes. Palworld added full crossplay during early access, and it works on dedicated servers too: Steam, PC (Game Pass), Xbox, PlayStation 5 and Mac can all share one world. Good to know: console players join through the in-game community server list instead of a direct address, so the server needs to run as a community server with crossplay switched on.
A dedicated server supports up to 32 players in one world. A normal co-op session caps out at 4 and only runs while the host is playing, which is exactly why groups move to a dedicated server.
Self-hosting means leaving your own PC on around the clock and wrestling with network setup. A rented dedicated server is online 24/7, protected against attacks, backed up on demand, and ready in about 30 to 90 seconds, from €13,99 per month with no setup fees. You just share the address and play.
Your Palworld dedicated server is ready in about 30 to 90 seconds, from €13,99 per month. Cancel any time, no setup fees, no surprises.
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