Satisfactory · Netlonics team

Satisfactory 1.2 is out: what's new and how to run a server

Satisfactory 1.2 is live (2 June 2026): weather, rebuilt vehicle routes, new game modes and more. Here's what changed, and how to run a 1.2 server.

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Satisfactory 1.2 is out: what's new and how to run a server
Satisfactory news

Satisfactory 1.2 is out: what's new and how to run a server

Satisfactory 1.2 is here. After about eleven weeks of testing on the Experimental branch, Coffee Stain shipped the update to the full, stable branch on 2 June 2026, so it is now live for everyone on Steam and the Epic Games Store. It is a substantial update: weather is back, automated vehicle routes have been completely rebuilt, there is a proper Game Modes menu, and the whole game moved onto a newer engine version (Unreal Engine 5.6.1) for smoother performance on big factories.

We pulled the highlights together from the Satisfactory News channel's full 1.2 walkthrough, with credit for the early tour, and checked every detail against the official patch notes. Below is what changed, and what it means for you if you want to play 1.2 with friends on your own dedicated server.

The update

What's new in 1.2

01
Weather is back
Rain returns with a full weather system and a set of presets, from calm and dry to extreme. It looks and sounds great, and it reacts to the things you build.
02
Vehicle routes, rebuilt
Automated truck and tractor routes are now laid down like train tracks, with steadier, more predictable driving. New fluid trucks and fluid stations carry liquids over long distances by road, each holding a generous 3,200 m³.
03
New game modes
A new Game Modes menu lets you tune a run as you start it: cost multipliers, resource randomisation and a shareable world seed. Unlike the renamed Creative Mode, these keep achievements switched on.
04
Daisy-chain your power
You can now run power from building to building instead of wiring every machine back to a pole. It tidies up factories and makes them far quicker to lay out.
05
A respawn point you build
A new buildable (SPWN), unlocked through alien research, lets you set your own respawn spot. Place one before you explore a dangerous cave and getting back is no longer a long walk.
06
Quality-of-life wins
A real pause menu finally pauses single-player games, signs can be mass-placed in one go, and new directional subtitles help players who are hard of hearing.
Getting ready

Three steps to play 1.2

  1. 01

    Back up your save

    1.2 is a big version jump. On a Netlonics server you take an on-demand backup in one click and download it, so your factory is safe before anything updates.

  2. 02

    Update without the hassle

    Your server picks up the 1.2 build on the next restart. No files to touch, no reinstall, nothing to configure.

  3. 03

    Build 1.2 together

    Share the address and your friends jump into the same world. Because it's a dedicated server, your factory keeps running even when you log off.

Want your own 1.2 server?

Look, this is exactly why you'd want a Satisfactory server from Netlonics. You pick a tier, pay one flat price, and your dedicated server is running in about 30 seconds. No fiddly setup, no Linux, nothing to configure. From €13,99/month you get on-demand backups (so a big update is never scary), always-on DDoS protection, an in-browser console and file manager, and room for your friends with their own access, all on EU nodes.

See the plans and tiers on the Satisfactory hosting page. Getting another world ready too? Give our Valheim 1.0 guide a read.

Satisfactory 1.2: your questions

When did Satisfactory 1.2 release? +

Satisfactory 1.2 launched on the full, stable branch on 2 June 2026, after opening on the Experimental branch on 17 March 2026.

What's new in 1.2? +

The headline additions are weather, completely rebuilt automated vehicle routes plus fluid trucks and stations, a new Game Modes menu, daisy-chaining power, a buildable respawn point, and quality-of-life wins like a real pause menu and mass-placing signs. The game also moved to Unreal Engine 5.6.1.

Will my existing save and server work in 1.2? +

Yes. Your existing factory carries forward into 1.2. As with any big update, take a backup before you update (one click on a Netlonics server) so you can always roll back.

Can I play Satisfactory 1.2 with friends? +

Absolutely. Satisfactory has multiplayer and dedicated servers, and a Netlonics dedicated server stays up around the clock, so your group keeps building together even when you log off.

Do I need the biggest tier for 1.2? +

No. Start with the tier that fits your group and resize up or down any time from the dashboard, with no migration.

How much is a Satisfactory server? +

Netlonics Satisfactory hosting starts at €13,99/month, flat, with backups, DDoS protection and multi-user access included, plus a one-time 30-day pass option if you would rather not commit.

Ready to build in 1.2?

Pick a tier and your dedicated Satisfactory server is online in about 30 seconds.

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